Features

AI PBR Material generation

Mint creates standalone PBR texture-map assets for surfaces such as stone, fabric, metal, terrain, and stylized game textures.

How it works

  1. 1Choose text-to-material, image-to-maps, or surface extraction
  2. 2Describe scale, finish, wear, and relief
  3. 3Inspect the maps on a rotatable sphere
  4. 4Download one Material or create a related Material Pack

Examples made with Mint

Explore Materials

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Example prompts

Create a seamless weathered limestone PBR Material with pale warm stone, chipped edges, fine pores, and subtle dirt in the recesses. Include coordinated base color, normal, roughness, metalness, and height maps.

Extract the brick surface from this photo, correct its perspective, remove baked lighting variation, make the pattern seamless, and generate a coordinated PBR map set.

Inputs

  • A text description of a surface
  • A flat texture reference
  • A photo containing a visible surface

Outputs

  • Base color
  • Normal
  • Roughness
  • Metalness
  • Height
  • A downloadable map ZIP

Related workflows