Features
AI rigging and 3D animation
Mint can rig an eligible completed humanoid Model and create animation clips from its checked-in motion catalog, including Models inside an Asset Pack.
How it works
- 1Generate a riggable character, preferably in a T-pose when appropriate
- 2Browse or search animation options
- 3Apply selected action IDs
- 4Wait for completion and retrieve the ready artifacts
Example prompts
Rig this T-pose humanoid character, then apply neutral idle, forward walk, and forward run loops. Return the rigged character plus each ready animation clip as downloadable artifacts.
Animate every eligible humanoid Model in this Asset Pack with the selected action IDs. Process each character separately and return the completed rig and clip artifacts.
Inputs
- A succeeded humanoid-riggable Mint Model
- One or more selected animation actions
- Optional Asset Pack item selection
Outputs
- Rigged character GLB or FBX when available
- Per-clip animation GLB or FBX
- A saved animation batch with artifact manifests